Post by ShadowOfEden on May 16, 2004 22:00:37 GMT -5
www.gamespot.com/ps2/action/dynastywarriors4empires/
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Dynasty Warriors 4: Empires E3 2004 Preshow Impressions
Of all its franchises, Koei has managed to get the most mileage out of its Dynasty Warriors tactical action series, which has spawned a highly successful series of sequels and spin-offs over the past seven years. Following the success of Dynasty Warriors 4 and Dynasty Warriors 4: Xtreme Legends, Koei and Omega Force are tweaking that game's formula once again for Dynasty Warriors 4: Empires.
From the looks of things, Empires won't stray too far from the fundamental action that has made the original Dynasty Warriors 4 so popular, though it will make some notable additions. It seems the most significant will be the empires mode. While past Dynasty Warriors games have put players in league with one of three different kingdoms--Wu, Wei, and Shu--Empires will let you build your own empire. You'll be able to invade adjacent regions, capture and recruit enemy generals, and use the spoils of war to obtain battlefield items. While there has always been a strategic element to the Dynasty Warriors games, this new mode sounds as though it will inject some flavor from its sister series, Romance of the Three Kingdoms, which is very seriously focused on high-level strategy action.
On top of this all-new gameplay mode, Empires promises an all-new fighting mode--which should appeal to fans of the Dynasty Warriors brand of hack-and-slash action--a slew of new battlegrounds, new abilities for your officers, and a massive number of new character editing options. The game also promises a tidy bonus gallery of Dynasty Warriors artwork, character and siege-weapon models, and character-narrated biographies.
Dynasty Warriors 4: Empires is currently scheduled to hit retail in the US this coming September, and considering that the game was released in Japan in March of this year, it seems unlikely that the game will see any delays. Stay tuned to GameSpot for our full coverage of E3 2004 and more details on Dynasty Warriors 4: Empires.
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Dynasty Warriors 4: Empires E3 2004 Updated Impressions
You could try and stop Koei from making more Dynasty Warriors games, but chances are, you'd fail. The fact is, the Dynasty Warriors franchise has continually gained more and more fans with each installment, and over the years, it has blossomed into Koei's most successful series. The next addition to the series will be Dynasty Warriors 4: Empires, for the PlayStation 2. Empires is something of a 'tween game, as it isn't quite enough of a sequel to be called Dynasty Warriors 5, but it includes several new features, the likes of which add a new layer of strategy to the game.
Koei described Empires to us as a mixture between the established style of play already found in previous Dynasty Warriors, and Defender of the Crown. The biggest change is the ability to create your own empire within the game. The goal in creating your own empire will be to unite every region in China. Regions are mapped out onto a full map of China, and each is controlled by specific forces. As you take over certain regions, opposing regions make take the opportunity to attack you, so it's up to you to maintain a solid war strategy throughout the game. Gold is the primary currency you'll have to manage, and you can use it in multiple ways, including as an offering to certain regions to try and turn them into allies. You'll earn gold primarily through combat, but you'll also be able to get it through other means, like taxing the people of your empire.
In your empire, you will also have a number of officers, each of which has their own specific policies they will try to dictate to you. It's up to you who you will listen to, but not all advice given will be helpful to your cause, so you'll want to be careful. Another addition to the fold is something called "battlefield strongholds." Battlefield strongholds are areas within a battlefield that can be controlled by either side. When your army controls one, its moral and strength will increase, giving you an advantage. Additional features in Dynasty Warriors 4: Empires will include more playable characters (primarily made up of generals that weren't playable in the last game), and a severely bulked up character edit mode, with tripled options for appearances, and many more available weapons to choose from.
While all of these changes should bring more strategy to the table, make no mistake, Empires will still feature the same core type of action that has been the staple of the series year in and year out. Dynasty Warriors 4: Empires is slated to hit North America this September. We'll bring you more on the game soon.
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Dynasty Warriors 4: Empires E3 2004 Preshow Impressions
Of all its franchises, Koei has managed to get the most mileage out of its Dynasty Warriors tactical action series, which has spawned a highly successful series of sequels and spin-offs over the past seven years. Following the success of Dynasty Warriors 4 and Dynasty Warriors 4: Xtreme Legends, Koei and Omega Force are tweaking that game's formula once again for Dynasty Warriors 4: Empires.
From the looks of things, Empires won't stray too far from the fundamental action that has made the original Dynasty Warriors 4 so popular, though it will make some notable additions. It seems the most significant will be the empires mode. While past Dynasty Warriors games have put players in league with one of three different kingdoms--Wu, Wei, and Shu--Empires will let you build your own empire. You'll be able to invade adjacent regions, capture and recruit enemy generals, and use the spoils of war to obtain battlefield items. While there has always been a strategic element to the Dynasty Warriors games, this new mode sounds as though it will inject some flavor from its sister series, Romance of the Three Kingdoms, which is very seriously focused on high-level strategy action.
On top of this all-new gameplay mode, Empires promises an all-new fighting mode--which should appeal to fans of the Dynasty Warriors brand of hack-and-slash action--a slew of new battlegrounds, new abilities for your officers, and a massive number of new character editing options. The game also promises a tidy bonus gallery of Dynasty Warriors artwork, character and siege-weapon models, and character-narrated biographies.
Dynasty Warriors 4: Empires is currently scheduled to hit retail in the US this coming September, and considering that the game was released in Japan in March of this year, it seems unlikely that the game will see any delays. Stay tuned to GameSpot for our full coverage of E3 2004 and more details on Dynasty Warriors 4: Empires.
--------- ---------- ---------- ------------ -----------
Dynasty Warriors 4: Empires E3 2004 Updated Impressions
You could try and stop Koei from making more Dynasty Warriors games, but chances are, you'd fail. The fact is, the Dynasty Warriors franchise has continually gained more and more fans with each installment, and over the years, it has blossomed into Koei's most successful series. The next addition to the series will be Dynasty Warriors 4: Empires, for the PlayStation 2. Empires is something of a 'tween game, as it isn't quite enough of a sequel to be called Dynasty Warriors 5, but it includes several new features, the likes of which add a new layer of strategy to the game.
Koei described Empires to us as a mixture between the established style of play already found in previous Dynasty Warriors, and Defender of the Crown. The biggest change is the ability to create your own empire within the game. The goal in creating your own empire will be to unite every region in China. Regions are mapped out onto a full map of China, and each is controlled by specific forces. As you take over certain regions, opposing regions make take the opportunity to attack you, so it's up to you to maintain a solid war strategy throughout the game. Gold is the primary currency you'll have to manage, and you can use it in multiple ways, including as an offering to certain regions to try and turn them into allies. You'll earn gold primarily through combat, but you'll also be able to get it through other means, like taxing the people of your empire.
In your empire, you will also have a number of officers, each of which has their own specific policies they will try to dictate to you. It's up to you who you will listen to, but not all advice given will be helpful to your cause, so you'll want to be careful. Another addition to the fold is something called "battlefield strongholds." Battlefield strongholds are areas within a battlefield that can be controlled by either side. When your army controls one, its moral and strength will increase, giving you an advantage. Additional features in Dynasty Warriors 4: Empires will include more playable characters (primarily made up of generals that weren't playable in the last game), and a severely bulked up character edit mode, with tripled options for appearances, and many more available weapons to choose from.
While all of these changes should bring more strategy to the table, make no mistake, Empires will still feature the same core type of action that has been the staple of the series year in and year out. Dynasty Warriors 4: Empires is slated to hit North America this September. We'll bring you more on the game soon.
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